Saturday, September 15, 2012

Confirmed Perks


Perk 1:

Flak Jacket: Take less explosive damage.
Ghost: Cannot be detected by enemy UAVs while moving.
Blind Eye: Unaffected by Al-controlled perks.
Hardline: Recieve bonus score points.
Lightweight: Move faster, take no damage from falling.

Perk 2:

Hard-wired: Immune to counter-UAV and enemy EMPs.
Scavenger: Replenish ammo and grenades from fallen enemies.
Cold-blooded: Resistance to targeting systems including Dual Band,
Target Finder, Sensor Grenades and player controlled aircraft.
Toughness: Flinch less when shot.
Fast Hands: Swap grenades faster, use grenades and equipment faster
and safely throw back frag grenades.

Perk 3:

Engineer: Show enemy equipment, delay explosives and re-roll and booby trap care packages.
Dead Silence: Move silently
Extreme Conditioning: Sprint for a longer time.
Tactical Mask: Reduce the effect of flash, concussion and shoch charges.
Awareness: Enemy movements are easier to hear/
Dexterity: Climb and mantle objects faster, recover from knifing faster and aim faster after running.

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