Lethal Grenades
- Grenade — Produces lethal radius damage upon detonation.
- Semtex — Grenade that sticks to surfaces before detonating.
- Combat Axe — Retrievable axe that causes instant death upon impact.
- Claymore — Directional antipersonnel mine that triggers a proximity-based explosion.
- C4 — Plastic explosive device that can be set and triggered remotely.
- Bouncing Betty — Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.
Tactical Grenades
- Sensor Grenade
- Flashbang
- Concussion
- Shock Charge — A deployable charge which stuns enemies that enter its proximity.
- EMP Grenade
- Tactical Insertion
- Smoke Grenade
- Black Hat PDA — Hack equipment and care packages, or disable enemy vehicles.
-Multi-Team TeamDeath Match- 6 teams, 18 players max.
-Hardpoint -King of the Hill moving hot zone
-Round-Based Domination- Domination w/ 2 rounds. Score doesn’t reset. But flags do.
-Multi-Team ‘Hardpoint‘- Hardpoint game mode but with multi-teams
-Multi-Team ‘Domination’- is not confirmed, but ‘a possibility.’ due to Spawn issues.
-Hardpoint -King of the Hill moving hot zone
-Round-Based Domination- Domination w/ 2 rounds. Score doesn’t reset. But flags do.
-Multi-Team ‘Hardpoint‘- Hardpoint game mode but with multi-teams
-Multi-Team ‘Domination’- is not confirmed, but ‘a possibility.’ due to Spawn issues.
-Classic Modes: TDM, Search and Destroy, Domination, and CTF are returning.
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